version 2.5


I wanted to make this update for Improve My Game Jam 33

but I have an error on packaging, so you can only see the update in a video for now.

What's New:

  • blue enemy punches back

 

Most importantly, I was able to figure out how to adjust enemy blueprint without googling or using tutorial. I start to understand better how blueprints are created.

More details on my devlog



Update:

I fixed the packaging error, now the latest version is on my page too. possible fix that worked for me was deleting full UE folder in AppData, which made the export super slow and I missed the deadline to post this version for the #imgj33
I think the problem happened when I imported Metahuman, but deleting it didn't work. Or perhaps messing with bounds of NavVolume. I'll have to investigate later.

Files

V2.5.zip 491 MB
Jun 07, 2024

Get This is Last Stand!

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