0.001 EpicMegaJam version
Crashed » Devlog



I worked on this game on 20-24th October only, because I was finishing another jam game. swimming doesn’t work properly, idk what’s up there. From new things, I added flickering light and learned about making proper night sky and controlling water.
There’s many more thing I planned to do, but I’ll work on it later. My goal was to participate in the jam, and the idea I wanted to show is made to a level I’m ok with.
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Crashed
escape the underwater maze
| Status | In development |
| Author | vitalia.dev |
| Genre | Survival |
| Tags | Unreal Engine |
More posts
- 00. brainstorm: on music & sound41 days ago
- 00. brainstorm: practical first steps41 days ago
- 00. brainstorm: rules analysis41 days ago
- 00. Epic MegaJam announcement and musings41 days ago

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