Crashed
Devlog
- October 02, 2025 by vitalia.dev#unreal engine, #solodev, #indiedev, #brainstorm, #prototyping, #planning, #gamejam, #epic megajamAn important point I kept skimming through or totally skipping in my previous entries for one reason or another. voice over will require a separate day can prepare some basic voice overs, if i use the... Continue reading
- October 02, 2025 by vitalia.dev#unreal engine, #brainstorm, #solodev, #epic megajamAttached image showcases my early brainstorming sessions when I decide if I’m doing the jam or not before the jam starts. Left column is for 14 days before the jam starts, when I can prepare placeho... Continue reading

- October 02, 2025 by vitalia.dev#solodev, #unreall engine, #epic megajam, #gamejam, #brainstorm**Requirements I need to remember: ** All art assets in the game must have a material other than “DefaultMaterial” applied to it. List any content that was created before the jam that was included... Continue reading
- October 02, 2025 by vitalia.dev#musings, #unreal engine, #epic megajam, #solodev, #devlogNot sure if I’m out of my creative hiatus, but checking out winners of the previous jam (2023) made me wonder. In 2024 there wasn’t a jam, apparently. 2023 winners showcase wasn’t as impressive... Continue reading

